Around last month, I had a brief conversation
with professor Padilla about gender representation of video games characters,
after class. We discussed about the common unrealistic stereotypes of female
and male characters. For example, male characters in first person shooters are
depicted as having hyper-masculine traits such as having over-sized muscles.
While female characters are depicted having attractive and very skinny bodies.
My professor also mentions that there are more playable male characters than
female characters. After hearing this I expressed to Mr. Padilla that there are
a lot of playable female characters in video games, and there are a lot of
Japanese games that have playable female characters. He responded that many of
these playable female characters from Japanese games are sexualized. From my
experience of playing video games, looking at game play footage, reading about
games, and looking at video game screenshots and art, I think that there is a
varied representation of female characters and male characters. I believe this
because if you look up a lot of information of video games, there are games
that depict characters having sexualized traits, and there are games that use realistic character designs. For example, the fighting game franchise Mortal Kombat has female characters that appear over-sexualized, and male characters that look hyper-masculine. The male characters are
depicted being shirtless, sleeveless, and they show off their muscular bodies. The female
characters of Mortal Kombat are wearing revealing bikinis and outfits.
(Photo of all of the characters from Mortal Kombat Armageddon. Photo courtesy of Wikipedia)
One example of a video game
depicting realistic character designs is The
Last of Us. In this action game, both of the main protagonists, Joel and
Sarah are playable characters. And neither of those characters have gender
stereotypical design traits. Both characters look like real people that you
would see walking past by you. Joel's character design traits does not have the over sized muscular body, and Sarah's character design does not wear any revealing clothes.
The
over generalized representation of male and female characters has created a conversation, questioning if video games causes sexism or not.
However in Breitbart's article, "Long-Term Study Finds No Link Between
Videogames and Sexism," reports on a research article, by the Journal of
Cyberpsychology Behavior and Social Networking. The study's findings conclude, that there is no
existing connection between sexism and video games. (Here is the link to the article). I agree with the articles finding because video games are not mind-controlling people to do horrific acts in reality. The findings seem to imply that the news sites could be overreacting to the depictions of video game characters. Consumers needs to be
aware that there are playable male and female characters, since the Golden Age
of Video Games, such as Ms. Pac-Man; and I can point out many different representations
of female and male characters in video games. It is true that many video games depict stereotypes and over-sexualized
male and female characters, but there are many games that depict more realistic
characters. Should we be worried about the over-sexualized representation of video game characters? No, we shouldn't. This is because these character designs are art, and they are not intended to degrade any gender. If today's society buys into the fear of over-sexualized characters, it could persuade the government to pass censorship laws to video games, that are considered "sexist." In this way Video games can be compared to illegal substances such as heroin, and that is a uneducated comparison. With this in mind, there will still be people believe in this assumption. I would suggest that if you hear some states that one particular video game is sexist, tell him or her to ignore these types of games.
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